Video: Digital Foundry Verdicts Animal Crossing: New Horizons

Ever wondered what is Animal Crossing: New Horizons On the Nintendo Switch? Considering the type of game, it may not be, but this did not Digital from showing. To keep up, the game is rendered at 1920 x 1080 when docked and 1280 x 720 on portable devices. This new entry "doesn't actually have" anti-aliasing, so please be patient.

The frame rate is probably the most interesting detail. Whether in docked or portable , New runs at 30fps. Although there are few minor problems, this is a relatively smooth experience. In this department, its predecessors are obsolete. GameCube version Protect the animals with Animal Transit: Urban Folklore The speed on Wii is 60fps. Lowering the frame rate is closely related to visual turbulence, which Digital Foundry believes is worth the sacrifice.

This game is believed to run on the same internal EAD engine as games like this arms, Splatoon 2 with Super Mario Maker 2. Therefore, it is perfectly feasible to use the same rendering techniques on lighting, shaders and materials. Havok physics It may have been used before, but it seems to be rarely used in games. There are other effects, such as halo and ambient light occlusion, and pop-up issues seem to be a thing of the past.

These are just some of the highlights, check out the above for a full summary.

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