Alphabet’s Google said on Monday that it will stop internal game development for Stadia, making cloud-based game streaming services completely dependent on games from other game developers and publishers.
Stadia was launched in 2019 with an internal game development department, which is expected to win the title for the platform.
The company said on Monday that it will close the division due to the high cost of developing games that attract users.
Phil Harrison, vice president and general manager of Google Stadia, said: “It takes many years to create a first-class game from scratch, and it requires a lot of investment, and the cost is increasing exponentially.”
Harrison also said that Jade Raymond, head of Google’s Stadia games and entertainment business, will leave the company to seek other opportunities.
Last year, Stadia’s users surged because the tech giant offered two months of free premium versions to gamers sheltered at home due to the COVID-19 pandemic.
As early as November last year, Google said it would add some new games to its Stadia Pro subscription service. As the name of the game increased in December, the number of Stadia Pro games has exceeded 30. In an interview, Stadia game director Jack Buser also shared 400 new games going to Stadia. The subscription fee for Stadia Pro is 9.99 US dollars (about 740 rupees) per month, and it is currently available in certain regions, including Canada, Belgium, Germany, France, Italy, the United States, and the United Kingdom. Unfortunately, India is not currently on the list.
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