2077 has been again for 21 days, and the new release date is 10. This time, the developers will optimize the on nine platforms as the cause of the delay. The CD Projekt team went to Twitter to share the news and apologized to the fans who have been waiting for the game. Cyberpunk 2077 was originally to be released in April 2020, then postponed to September 17, and then postponed to November 19.

CD Projekt Red shared release On Twitter, just like the last time the game was delayed, it explained why the team decided to postpone the release time by 21 days. After several delays, “Cyberpunk 2077” was originally scheduled to be released on November 19, and the developers have ensured that the game is ready for that release date.They announced the game earlier Went to “gold” This means that all content and gameplay are ready for the final retail version. However, there seems to be a lot of to be done, especially to prepare nine versions of the game for different platforms to be released.

“The biggest challenge for us at the moment is to release the game on the current, next generation and PC at the same time. This requires us to prepare and test 9 versions of it (Xbox One / X, compatibility with Xbox Series S / X, PS4 / , compatible with PS5, PC, Stadia)…when working from home,” the studio Adam Badowski principal and co-CEO Marcin Iwinski tweeted.

The post also explained why this delay occurred after announcing that the game had “disappeared.” The article pointed out that “going to gold” means “the game is ready, can be completed, and contains all content”, but this does not mean that developers will stop raising quality standards. Cyberpunk 2077 is undergoing some improvements and will be through the Day 0 patch, and the timing of these improvements is exactly the time the team “undercalculated”.

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Cyberpunk 2077 was originally planned to be released in April 2020, and then it was postponed for five months to September 17 to “complete the game test, repair and refinement.” Then, postpone it to November 19th so that the team can “balance the game mechanics and fix many bugs.”


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